Tomorrow, and Tomorrow, and Tomorrow: A novel
by Gabrielle Zevin
Hardcover- $25.20

NEW YORK TIMES BEST SELLER • Sam and Sadie—two college friends, often in love, but never lovers—become creative partners in a ...

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  "" by [email protected] (see profile) 08/04/22

One of my favorite reads of the year. It’s got similar vibes to Ready Player One, but it’s not so reliant on being referential and nostalgic. Instead it lets you live though three friends that grow together through their passion for making video games, and the voice of each character is so uniquely written. There is a chapter in this, NPC, that is probably one of the most beautifully written things I’ve ever read. I really loved it.

 
  "" by [email protected] (see profile) 08/22/22

 
  "" by KarenUK (see profile) 09/14/22

 
  "" by [email protected] (see profile) 11/22/22

 
  "" by MarlaTapper (see profile) 01/06/23

I could not possibly have anticipated how much I would enjoy it!

 
  "" by [email protected] (see profile) 01/09/23

 
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  "" by [email protected] (see profile) 02/22/23

I liked this book a lot. I loved how it is about friendship and the relationship between opposite genders without being romantic. The characters weren’t really relatable imo but still enjoyed the book.

 
  "" by [email protected] (see profile) 02/27/23

 
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  "Tomorrow and Tomorrow and Tomorrow" by Seagle32 (see profile) 03/07/23

I didn't care for this book. Unless you are really into video gaming and programming, I'd give it a pass. I did really enjoy Zevin's other book, about the bookseller, but
I was disappointed in this one.

 
  "" by [email protected] (see profile) 03/15/23

 
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  "" by [email protected] (see profile) 03/28/23

It was ok

 
  "" by canguilla (see profile) 03/30/23

 
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  "A Twist on relationships" by [email protected] (see profile) 06/01/23

This is one of those rare books that on the surface is about a bunch of super tech savvy college aged kids who love gaming and use their talents to create one that puts them on the gaming map and earn them tons of money and gives them a worldwide audience of other gamers. But, for me, the gaming itself was just a backdrop to the story of 2 emotionally dysfunctional kids who meet by random circumstances in a hospital where one was the patient and one was the sister of another patient. They bond over a computer game and their lives will become entwined. They will have huge ups and downs as they grow, mature, share life experiences then add a 3rd person to the mix who will add to the strange but important dynamic of the little trio. They will share joy, success in their shared gaming business, feel deep loss, estrangement as they struggle with finding an identity without the others and finally a peace that comes from a bond that they can never really separate themselves from.
This book is deep, dark, heavy and provocative. It is so layered with growing pains and the way that each character, Sam, Sadie and Marx have to grow with and without each other and how you want to shake them to wake them up to appreciate each other because they all have parts that make up a whole. Sadie has such a fragile ego that she can't handle when Sam is seen as the core of their first successful project even though Sam keeps her front and center in interviews as he promotes their big hit, Ichigo; she is so desperate for attention but also very introverted . Sam is so desperate for love and a bond with Sadie that when Marx comes into their sphere, he can't share their friendship. Marx, who keeps them all connected and organized as their business begins to take off, is afraid of complete commitment until it is staring him in the face. Each of these characters has been scarred by tragic events and each one has to carry on, somehow, someway but also finally grow.
The story is told as recollections as well as in a chronological timeline sharing the thoughts of each character. It was a bit confusing towards the end of the book when the game Pioneer is being played though the reader will see references to Sam, Sadie and Marx lives as the play goes along; it becomes somewhat biographical and the surprise that is revealed was quite clever.
I can see why this book is a GR Choice for winner in the fiction category. And I also quite enjoyed the author's linguistic intelligence, using words I had never heard before ( I have now learned the word "sere") in her writing. Note: very heavy themes within these pages as well. I will be thinking about this book for a long time!

 
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  "" by [email protected] (see profile) 03/04/24

Tomorrow and Tomorrow and Tomorrow was equal parts delightful and surprising yet also haunting. I’m still mad about the death of a major character and will keep wondering why the author chose to do it! The childhood friendship between Sadie Green and Sam Masur was incredibly well written as were the explanations of the games and how they were played. The unrequited love story was sweet at many times but also everyone needed therapy. So many unresolved traumas got in the way of their professional and personal dynamics. The grandparents were sweet and the development of the secret game at the end as a means of apology was gorgeous. Video games are enough a part of my life that I appreciate (as I did with “Ready Player One”) any love story about gaming! And the magic eye component was lovely, too. I spent a lot of time angry at both Sadie and Sam for being inflexible jerks. Will always recommend the story!

 
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